Tag: Identity Crisis

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  • Prophetic Ramblings

    _This interlude takes place on the evening you spent in the Stonelands after leaving the caves which connected to the temple to [[Cyric]], before returning to [[Eagle Peak]]. As indicated at the time, the next morning, the prophet had left your camp, …

  • A Walk Down Memory Lane

    All this time away from her father has turned Autumn's thoughts to the first time they spent a significant amount of time apart. Autumn must have been roughly five and this was shortly after her mother had left their lives. _Uncle_ [[:warwizarddroste | …

  • The Cure for What Ails Ya

    Some people feel that it is easier to think of drugs as sentient creatures in their own right, a sort of symbiote or parasite that strives to have its host consume more of itself. Were this actually the case, it would go a long way into explaining the …

  • A Stunning Revelation

    As usual, well, maybe, when faced with a riddle, [[:thehistorian | Book]] can't sleep. He keeps turning the puzzle in his head, hoping to find a new angle of approach wich will provide the solution. Frankly, he was sure that his divination ritual on [[The …

  • Dark Beginnings

    [[:theguardian | The Guardian]] is dreaming. Despite all appearances, he knows it's not a good dream. Sure, a dwarf he somehow recognizes as his father, indistinct though he may be, is holding him in his harm and rocking him softly and humming a lullaby, …

  • The Fetters

    The fetters are a collection items of a personal nature found by the characters upon awaking in the cavern. Devoid of all personal recollections, the character could originally only guess as to the items' origins and/or meanings. However, [[The Forgotten …

  • Haddrun

    !(media-item-align-right)http://www.devtek.org/test/images/red_vial.gif(Haddrun)!_Haddrun_, also known as "dragon’s breath" and "blood lightning", is a narcotic made from the blood of dragons. It iss illegal in most civilized areas. Not because it is …

  • Death Glimpse

    When a character dies, his or her soul is transported to the fugue plane where it awaits its permanent assignment in the cosmology of the afterlife. In this metaphysical space, the soul is complete and able to see beyond whatever blocks our heroes from …