Tag: House Rule

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  • Out of Sight, Out of Mind

    I have certain compunctions about knowledge skills in 4th edition. So, until further notice, characters using a knowledge skill in which they are untrained will suffer a -2 penalty if the check pertains to regions which share a contiguous border with …

  • A bounty

    Since the beginning of the game, I’ve experimented with a system of in-game reward for out-of-game reward and I’ve been relatively satisfied with the results despite the added effort it requires. Consequently, I’ve decided to formalize the system. There …

  • A Little Help from my Friends

    This rule is intended to address what I perceive as flaws in the Aid Another (PHB 287) rules.

    Firstly, the DC or AC to aid another is no longer 10 but the _actual task’s DC_-5. In short, it will still be easier for an untrained character to help …

  • Catalytic Quests

    Normally, the _Enchant Item_ ritual only allows one to enchant items within their power level. Some enchanters however are able to create surprisingly powerful artefacts. To do this however, the ritual caster must supplement the standard components with …

  • No, aim here!

    * Fact: Feats should make characters visibly cooler.
    * Fact: _Expertise_ feats do not.
    * Solution: Everyone gets the expertise feat related to their most commonly used weapon or implement as a bonus. If you already took this feat, replace it …

  • Ritualistically Speaking

    This rule is intended to address what I consider an exaggerated focus on combat magic in 4E. The awesomest spells have all become rituals, but no one casts rituals because they are time and resource-intensive. Furthermore, ritual casters from PHBII and …